Promoting empathy and empowerment through video games about refugee experiences

Kseniia Harshina (Department of Information Technology) is developing a virtual reality game that explores issues of forced migration and flight. The project is part of the Ada Lovelace Programme, which supports young researchers who are conducting interdisciplinary research in the context of “Humans in the Digital Age”.

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Smooth video transmission despite high data volumes

At the Christian Doppler Laboratory ATHENA, 12 researchers are currently working on innovative technologies to ensure that video transmission is smooth and energy-efficient even though the data volumes are high. Among them is Daniele Lorenzi, who is set to complete his doctoral thesis this winter semester.

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New technologies for video streaming: a series of patents for Christian Doppler Laboratory ATHENA at the University of Klagenfurt

Six patent applications have already been registered by the ATHENA laboratory this year, with the most recent being granted in June 2024. The technologies protected by the patents were developed in collaboration between the University of Klagenfurt and Bitmovin. A total of 15 researchers are currently working on innovations in video streaming at the Christian Doppler Laboratory.

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Playing with the digital human

Whenever Tom Tuček talks about the world, he invariably needs to specify: Are we talking about the real world or virtual worlds? A doctoral student at the Department of Information Technology, he is currently investigating digital humans, i.e. virtual characters such as those we encounter in video games. Tom Tuček would like to find out how contact with digital humans equipped with new artificial intelligence affects players.

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